Cleric



Clerics are primarily healers who focus in keeping others alive and in good
condition. They can, however, reverse their healing powers to cause injuries
as well, but their main focus is healing, healing and healing.

Prime Stat:  Wisdom

You can improve your spells by using the practice command.

See 'skills <class>' for a list of spells available.

You can specialize as Priest, Druid and Monk.

See also: PRACTICE, SPELLS

Stat Bonuses

StrengthLow (-2)
InteligenceAbove average (+1)
WisdomHigh (+2)
DexterityAverage (+0)
ConstitutionBelow average (-1)
CharismaAbove average (+1)

Base Skills

LevelSkill
1armor
cure light
cause light
2create food
create water
3detect poison
prayer
4cure blind
detect alignment
5bless
cure serious
6blindness
cause serious
7light protection
levitate
cooking
8detect invisibility
infravision
second attack
9cure critic
protection from evil
protection from good
10poison
group armor
11summon
word of recall
12remove poison
cause critic
13earthquake
minor heal
mount
riding
tame
14dispel evil
dispel good
15call lightning
minor revitalize
16sense life
barkskin
17control weather
sanctuary
18remove curse
19heal
regeneration
20meditate
mixing potions
21heroes feast
dodge
22harm
23group heal
third attack
24sobriety
25cure body
26powerheal
stoneskin
27teleport
blindquaff
28powerharm
29group powerheal
30dispel magic
deathword