Monk




Monks are clerics who decided to serve their Gods in battle. For this they
learn various fighting styles, of either offensive or defensive nature. Their
styles are not as powerful as those of shaolins, but they have tight connection
to their God which provide them with great assistance. Monks have great faith,
one would even say they are fanatically devoted to their God. But their faith
enables them to withstand beating otherwise unsustainable. And they are still
clerics, so they have significant healing powers. Not as powerful as priests
or even druids, but it is enough for them to spread word of their God far and
wide.

Monks have inherent resistance to magical damage, equivalent
to a -5 bonus to saving spell. This bonus is applied after all other effects,
possibly beyond maximum saving cap.

Stat Bonuses

StrengthAbove average (+1)
InteligenceAverage (+0)
WisdomAverage (+0)
DexterityAbove average (+1)
ConstitutionAbove average (+1)
CharismaLow (-2)

Base Skills

LevelSkill
1armor
cure light
cause light
2create food
create water
3detect poison
prayer
4cure blind
detect alignment
5bless
cure serious
6blindness
cause serious
7light protection
levitate
cooking
8detect invisibility
infravision
second attack
9cure critic
protection from evil
protection from good
10poison
group armor
11summon
word of recall
12remove poison
cause critic
13earthquake
minor heal
mount
riding
tame
14dispel evil
dispel good
15call lightning
minor revitalize
16sense life
barkskin
17control weather
sanctuary
18remove curse
19heal
regeneration
20meditate
mixing potions
21heroes feast
dodge
22harm
23group heal
third attack
24dispel magic
sobriety
25cure body
26powerheal
stoneskin
27teleport
blindquaff
28powerharm
29group powerheal
30deathword
31kick
32fire resistance
rescue
33smiling buddha
34ice resistance
autostand
35mind shield
contemplative heal
highkick
36aura of protection
singing dragon
37acid resistance
38ironskin
39guard
40trueheal
41revitalize
protect group
42combat mind
tiger claw
43group sobriety
fourth attack
44trueharm
divine power
45group trueheal
firefist
46eye for an eye
47know monster
apish dance
48steelskin
49jumping dragon
50divine protection
51change opponent
power of faith
52curse
paralyze
furious ape
53superharm
laughing buddha
54acid rain
group regeneration
55armor of faith
56doublefist
57full revitalize
snake
58recharge
shield of fanatic
59mantis
60death prayer
aura of faith

Rank Skills

Rank 1

superheal
powerinvisibility
holy bless
turn undead
life protect
detect undead
safe recall
snake speed
strike of harrier
refreshing prayer
faithful man
aura of saint
spiritual link
touch of wisdom

Rank 2

holy word
selfless healer
unholy word
aid
crusaders
spell immunity
trip opponent
drunken man
occult knowledge
death dance
self sacrifice
holy zeal
spirit of shifu
accursed word

Rank 3

ultraheal
another chance
word of faith
enhanced trip
divine help
ignore wounds
enraged crane
battle cast
light whip
song of death
inner harmony
spiritual harmony

Rank 4

resist curse
conscience
sermon
healing light
combat heal
seek sanctuary
leave sanctuary
strike of elements
holy man
cat-o'-nine-tails of god
unswerving faith
inward harmony
dancing spirit

Rank 5

call god
holy light
holy group
healing prayer
fist of god
strike of faith
spirit of faith
combat concentrating
spiritual unity

Legendary Skills

Spiritual Mastery

Monks are often relied upon by their friends to soak up some of the damage received by the group\'s tank. As monk gains better understanding of her spiritual link, she can deal with the transferred damage more effectively. She can also extend this link over the whole group, obviously not with such strengh as direct link but it certainly increases the group\'s resilience.

Empowered By Faith

Monks are guided by their faith. They can lean into their faith to such a degree that it becomes a tangible force. They can use their faith to empower their attacks. Each time they hit their opponent with some of their combat skills they trigger a lingering effect and when they accumulate enough of those, they can explosively release for an additional damage. Eventually they even manage to manifest their faith long-term in a form of a fighting staff which they can use in a new fighting style. And this manifested faith opens up wholly new avenues of combat, allowing them to channel their faith into heat or chill.

Path of Zealot

Scary monk? Hard to imagine right? But for the wicked there is no place to hide, once zealots have started to emerge. They use their faith, their fanatical believes to punishment all who they consider wicked. Ano who are those wicked being? Anything evil, anything, that was supposed to be dead, but its not dead... meaning undeads. They are their mortal enemies and zealots do not care about themselves, not even about their groups as long as they get the job done. Are you up for the job and become legendary wicked slayer?

Battle Medic

Monks took plenty of time part in heroic battles. Great battlefields, great crusades and strong foes! Battle medics were the ones standing at the front line and during the hardest and the longest battles they were keeping their brothers in arm alive. Healing him and bleeding with them. In such battles they endured great pain, but did not mind. They have used their faith to create protective barriers, to keep their back and support line out of harm ways. They were singing to boost morale, and with the power of gods they healed anyone injured. They used their strength to increase their own healing power instead of doing harm to enemy. With such actions, they earned their place even among other healers such as priests.