Name: | kick |
Relevant stat: | strength |
Syntax: | kick [enemy] |
Damage: | 5d10 + level |
Success Bonus: | 0.1 |
Cost: | 5 |
Delay: | 1.5 rounds |
The success of a kick depends upon how well you are learned. The higher
level you reach the harder you kick. Well it also cost you some time to
kick someone properly. Only warriors and thieves are able to kick enemy
and hit him without damaging themselves :)
See also:
in-mud help for bash,
rescue