You know that rogue damage comes from lot of dirty tricks. This skill helps you to mantain this damage a little longer.
Dependencies:You know that rogue damage comes from lot of dirty tricks. This skill helps you to mantain this damage a little longer.
Dependencies: dirty tricksYou know that rogue damage comes from lot of dirty tricks. This skill helps you to mantain this damage a little longer.
Dependencies: improved dirty tricksYou know that rogue damage comes from lot of dirty tricks. This skill helps you to mantain this damage a little longer.
Dependencies: extended dirty tricksThis is dream of every rogue, this skill will improve the time you damage is increased by significant amount.
Dependencies: enhanced dirty tricksallows bandage during fight (healing effect/2)
Dependencies: advanced dirty tricksshortens delay after bandage on yourself
Dependencies: combat bandageimproves bandage effect on yourself during fight (normal healing effect)
Dependencies: improved combat bandageshortens delay after bandage on others
Dependencies: extended combat bandagebandage decrease fatigue while healing
Dependencies: enhanced combat bandageenables using of heavier daggers as dual dagger (str/1.5)
Dependencies: advanced dirty tricksenables using of heavier daggers as dual dagger (str/1)
Dependencies: dagger handlingenables using of rearmdual dagger with heavier daggers (str/1, as normal wield)
Dependencies: improved dagger handlingenables using of heavier daggers on both hands (any weight)
Dependencies: extended dagger handlingenables using of rearm daggers on both hands (any weight)
Dependencies: enhanced dagger handlingYou train your muscles to be more effective in combat. Your strikes deal greater damage
Dependencies: advanced dirty tricksYou train your muscles to be more effective in combat. Your strikes deal greater damage
Dependencies: muscle powerYou train your muscles to be more effective in combat. Your strikes deal greater damage
Dependencies: improved muscle powerYou train your muscles to be more effective in combat. Your strikes deal greater damage
Dependencies: extended muscle powerYou train your muscles to be more effective in combat. Your strikes deal damage that is beyond imagination
Dependencies: enhanced muscle powerAll your attacks have increased damage.
Dependencies: advanced muscle powerAll your attacks have increased damage.
Dependencies: strength trainingAll your attacks have increased damage.
Dependencies: improved strength trainingAll your attacks have increased damage.
Dependencies: extended strength trainingAll your attacks have increased damage.
Dependencies: enhanced strength trainingenables sixth stab in stabbing combo (6x larger damage, as second stab)
Dependencies: advanced dagger handling(9x larger damage, as third stab)
Dependencies: dualstabbing mastery(12x larger damage, as fourth stab)
Dependencies: improved dualstabbing mastery(15x larger damage, as fifth stab)
Dependencies: extended dualstabbing mastery(18x larger damage, new sixth stab enhanced damage)
Dependencies: enhanced dualstabbing masteryOne of the dirtiest move you can do against the humanoid. Of course the real power comes when used on males.
Dependencies: advanced knuckledusterIncreased damage
Dependencies: kick ballsIncreased damage
Dependencies: improved kick ballsIncreased damage
Dependencies: extended kick ballsChance to stun enemy effectively reducing its damage for a short period of time.
Dependencies: enhanced kick ballsenables seventh stab in stabbing combo (6x larger damage, as second stab)
Dependencies: advanced dualstabbing mastery(9x larger damage, as third stab)
Dependencies: stabbing mastery(12x larger damage, as fourth stab)
Dependencies: improved stabbing mastery(15x larger damage, as fifth stab)
Dependencies: extended stabbing mastery(21x larger damage, new seventh stab enhanced damage)
Dependencies: enhanced stabbing masteryincrease chance of critical strike by 5% for stabs
Dependencies: advanced dagger handling + advanced muscle powerincrease chance of critical strike by 5% for stabs
Dependencies: critical momentsincrease chance of critical strike by 5% for stabs
Dependencies: improved critical momentsincrease chance of critical strike by 5% for stabs
Dependencies: extended critical momentsincrease chance of critical strike by 5% for stabs
Dependencies: enhanced critical momentsWhen you choose someone for death, you will focus all your power to him. You will ignore all rescue attempts and always fight marked enemy.
Dependencies: advanced kick ballsYou will also have 1% increased damage to marked target.
Dependencies: death markYou will also have 2% increased damage to marked target.
Dependencies: improved death markYou will also have 3% increased damage to marked target.
Dependencies: extended death markYou will also have 4% increased damage to marked target.
Dependencies: enhanced death markThere is bigger chance for greater stab.
Dependencies: advanced stabbing masteryThere is bigger chance for greater stab.
Dependencies: focused stabbingThere is bigger chance for greater stab.
Dependencies: improved focused stabbingThere is bigger chance for greater stab.
Dependencies: extended focused stabbingWith this upgrade, you should never see a miserable stab again.
Dependencies: enhanced focused stabbingcombo move that tries to hit muscles of enemy in order to lower its damage by 1%
Dependencies: advanced critical momentslowers damage by additional 1%
Dependencies: go for the muscleslowers damage by additional 1%
Dependencies: improved go for the muscleslowers damage by additional 1%
Dependencies: extended go for the muscleslowers damage by additional 1%
Dependencies: enhanced go for the musclesWith this skill you are not only going to hurt main arm, but also you try To target also offhand. You have a 50/50 chance that you will also attack offhand and tries to disarm it.
Dependencies: advanced death markChance is increased by 10%
Dependencies: offhand disarmChance is increased by 10%
Dependencies: improved offhand disarmChance is increased by 10%
Dependencies: extended offhand disarmChance is increased by 10%
Dependencies: enhanced offhand disarmThis is the dirtiest trick that rogue can use. If enemy is much lower than you and it is not noticing you, you can jump on it and use wire to strangle it to death. You will not gain any experience, but who cares?
Dependencies: advanced death markDecreases level difference between you and the enemy.
Dependencies: garroteDecreases level difference between you and the enemy.
Dependencies: improved garroteDecreases level difference between you and the enemy.
Dependencies: extended garroteDecreases level difference between you and the enemy.
Dependencies: enhanced garrotespecial combo move, enables circled effects on mobs like circle attack, could be done when mob is fighting you
Dependencies: advanced focused stabbingenhanced damage
Dependencies: dirty strikeAdded new mouth smash combo using dirty strike
Dependencies: improved dirty strikeimproves duration of circled bonuses
Dependencies: extended dirty strikeimproves duration of circled bonuses
Dependencies: enhanced dirty strikeYour fatigue is your worst enemy, so you started to work on it. This skill decreases your fatigue requirements by 5%
Dependencies: advanced dirty strikeThis skill decreases your fatigue requirements by another 5%
Dependencies: endurance trainingThis skill decreases your fatigue requirements by another 5%
Dependencies: improved endurance trainingThis skill decreases your fatigue requirements by another 5%
Dependencies: extended endurance trainingThis skill decreases your fatigue requirements by another 10%
Dependencies: enhanced endurance trainingYou know as a rogue, you gain bonuses from how much the enemy is crippled. With this you developed skill that enables you to gain additional attack when the enemy is under great pain. There is a 2% chance to gain additional attack for each circled affects and 1% to gain another.
Dependencies: advanced strength training + advanced endurance trainingChances increased by 2% and 1% respectively.
Dependencies: lightning reflexesChances increased by 2% and 1% respectively.
Dependencies: improved lightning reflexesChances increased by 2% and 1% respectively.
Dependencies: extended lightning reflexesChances increased by 2% and 1% respectively.
Dependencies: enhanced lightning reflexesremoves delay after cripple and dashed breath combos
Dependencies: advanced lightning reflexesremoves delay after destabilize and hamstring combos
Dependencies: speed of lightremoves delay after fracture armor and puncture armor
Dependencies: improved speed of lightremoves delay after sunder armor and hurt leg combo
Dependencies: extended speed of lightremoves delay after pain, hurt arm and muscle pain combo
Dependencies: enhanced speed of lightWhen you approach enemy from behind, you have greater chance for big hit. This is all that is this skill about, it increases damage of circle attack for 10% per level.
Dependencies: advanced lightning reflexesIncreases circle attack damage for another 10%.
Dependencies: monstrous hitIncreases circle attack damage for another 10%.
Dependencies: improved monstrous hitIncreases circle attack damage for another 10%.
Dependencies: extended monstrous hitIncreases circle attack damage for another 10%.
Dependencies: enhanced monstrous hitStrikes opponent and leave open wounds on them.
Dependencies: advanced monstrous hitIncreased direct damage.
Dependencies: hemorrhageincreased autoattack damage if hemorrhage is on.
Dependencies: improved hemorrhagelowers the affect length
Dependencies: extended hemorrhagelowers the affect length
Dependencies: enhanced hemorrhageAs a rogue you can cripple your opponent and lower its resists. But what if you need to bypass armor instead of resist? So for this is you develop this skill. You can consume all the resists you lowered, and bypass armor for a short while. Each affect (sunder armor, puncture armor, fracture armor) decreases ac for rogue to 50% of armor power for 2cbr for each armor consumed.
Dependencies: advanced speed of lightIncreased power to 60% for each armor.
Dependencies: break defenceIncreased power to 70% for each armor.
Dependencies: improved break defenceIncreased power to 80% for each armor.
Dependencies: extended break defenceIncreased power to 90% for each armor.
Dependencies: enhanced break defenceThe more your enemy is crippled, the easier is to land another punches. If you focus on this, and you can spot the right time to take advance of it you can fight with ease and with almost zero fatigue.
Dependencies: advanced break defence + advanced hemorrhage