Dirty Tricks

You know that rogue damage comes from lot of dirty tricks. This skill helps you to mantain this damage a little longer.

Dependencies:

Improved Dirty Tricks

You know that rogue damage comes from lot of dirty tricks. This skill helps you to mantain this damage a little longer.

Dependencies: dirty tricks

Extended Dirty Tricks

You know that rogue damage comes from lot of dirty tricks. This skill helps you to mantain this damage a little longer.

Dependencies: improved dirty tricks

Enhanced Dirty Tricks

You know that rogue damage comes from lot of dirty tricks. This skill helps you to mantain this damage a little longer.

Dependencies: extended dirty tricks

Advanced Dirty Tricks

This is dream of every rogue, this skill will improve the time you damage is increased by significant amount.

Dependencies: enhanced dirty tricks

Combat Bandage

allows bandage during fight (healing effect/2)

Dependencies: advanced dirty tricks

Improved Combat Bandage

shortens delay after bandage on yourself

Dependencies: combat bandage

Extended Combat Bandage

improves bandage effect on yourself during fight (normal healing effect)

Dependencies: improved combat bandage

Enhanced Combat Bandage

shortens delay after bandage on others

Dependencies: extended combat bandage

Advanced Combat Bandage

bandage decrease fatigue while healing

Dependencies: enhanced combat bandage

Dagger Handling

enables using of heavier daggers as dual dagger (str/1.5)

Dependencies: advanced dirty tricks

Improved Dagger Handling

enables using of heavier daggers as dual dagger (str/1)

Dependencies: dagger handling

Extended Dagger Handling

enables using of rearmdual dagger with heavier daggers (str/1, as normal wield)

Dependencies: improved dagger handling

Enhanced Dagger Handling

enables using of heavier daggers on both hands (any weight)

Dependencies: extended dagger handling

Advanced Dagger Handling

enables using of rearm daggers on both hands (any weight)

Dependencies: enhanced dagger handling

Muscle Power

You train your muscles to be more effective in combat. Your strikes deal greater damage

Dependencies: advanced dirty tricks

Improved Muscle Power

You train your muscles to be more effective in combat. Your strikes deal greater damage

Dependencies: muscle power

Extended Muscle Power

You train your muscles to be more effective in combat. Your strikes deal greater damage

Dependencies: improved muscle power

Enhanced Muscle Power

You train your muscles to be more effective in combat. Your strikes deal greater damage

Dependencies: extended muscle power

Advanced Muscle Power

You train your muscles to be more effective in combat. Your strikes deal damage that is beyond imagination

Dependencies: enhanced muscle power

Strength Training

All your attacks have increased damage.

Dependencies: advanced muscle power

Improved Strength Training

All your attacks have increased damage.

Dependencies: strength training

Extended Strength Training

All your attacks have increased damage.

Dependencies: improved strength training

Enhanced Strength Training

All your attacks have increased damage.

Dependencies: extended strength training

Advanced Strength Training

All your attacks have increased damage.

Dependencies: enhanced strength training

Dualstabbing Mastery

enables sixth stab in stabbing combo (6x larger damage, as second stab)

Dependencies: advanced dagger handling

Improved Dualstabbing Mastery

(9x larger damage, as third stab)

Dependencies: dualstabbing mastery

Extended Dualstabbing Mastery

(12x larger damage, as fourth stab)

Dependencies: improved dualstabbing mastery

Enhanced Dualstabbing Mastery

(15x larger damage, as fifth stab)

Dependencies: extended dualstabbing mastery

Advanced Dualstabbing Mastery

(18x larger damage, new sixth stab enhanced damage)

Dependencies: enhanced dualstabbing mastery

Kick Balls

One of the dirtiest move you can do against the humanoid. Of course the real power comes when used on males.

Dependencies: advanced knuckleduster

Improved Kick Balls

Increased damage

Dependencies: kick balls

Extended Kick Balls

Increased damage

Dependencies: improved kick balls

Enhanced Kick Balls

Increased damage

Dependencies: extended kick balls

Advanced Kick Balls

Chance to stun enemy effectively reducing its damage for a short period of time.

Dependencies: enhanced kick balls

Stabbing Mastery

enables seventh stab in stabbing combo (6x larger damage, as second stab)

Dependencies: advanced dualstabbing mastery

Improved Stabbing Mastery

(9x larger damage, as third stab)

Dependencies: stabbing mastery

Extended Stabbing Mastery

(12x larger damage, as fourth stab)

Dependencies: improved stabbing mastery

Enhanced Stabbing Mastery

(15x larger damage, as fifth stab)

Dependencies: extended stabbing mastery

Advanced Stabbing Mastery

(21x larger damage, new seventh stab enhanced damage)

Dependencies: enhanced stabbing mastery

Critical Moments

increase chance of critical strike by 5% for stabs

Dependencies: advanced dagger handling + advanced muscle power

Improved Critical Moments

increase chance of critical strike by 5% for stabs

Dependencies: critical moments

Extended Critical Moments

increase chance of critical strike by 5% for stabs

Dependencies: improved critical moments

Enhanced Critical Moments

increase chance of critical strike by 5% for stabs

Dependencies: extended critical moments

Advanced Critical Moments

increase chance of critical strike by 5% for stabs

Dependencies: enhanced critical moments

Death Mark

When you choose someone for death, you will focus all your power to him. You will ignore all rescue attempts and always fight marked enemy.

Dependencies: advanced kick balls

Improved Death Mark

You will also have 1% increased damage to marked target.

Dependencies: death mark

Extended Death Mark

You will also have 2% increased damage to marked target.

Dependencies: improved death mark

Enhanced Death Mark

You will also have 3% increased damage to marked target.

Dependencies: extended death mark

Advanced Death Mark

You will also have 4% increased damage to marked target.

Dependencies: enhanced death mark

Focused Stabbing

There is bigger chance for greater stab.

Dependencies: advanced stabbing mastery

Improved Focused Stabbing

There is bigger chance for greater stab.

Dependencies: focused stabbing

Extended Focused Stabbing

There is bigger chance for greater stab.

Dependencies: improved focused stabbing

Enhanced Focused Stabbing

There is bigger chance for greater stab.

Dependencies: extended focused stabbing

Advanced Focused Stabbing

With this upgrade, you should never see a miserable stab again.

Dependencies: enhanced focused stabbing

Go For The Muscles

combo move that tries to hit muscles of enemy in order to lower its damage by 1%

Dependencies: advanced critical moments

Improved Go For The Muscles

lowers damage by additional 1%

Dependencies: go for the muscles

Extended Go For The Muscles

lowers damage by additional 1%

Dependencies: improved go for the muscles

Enhanced Go For The Muscles

lowers damage by additional 1%

Dependencies: extended go for the muscles

Advanced Go For The Muscles

lowers damage by additional 1%

Dependencies: enhanced go for the muscles

Offhand Disarm

With this skill you are not only going to hurt main arm, but also you try To target also offhand. You have a 50/50 chance that you will also attack offhand and tries to disarm it.

Dependencies: advanced death mark

Improved Offhand Disarm

Chance is increased by 10%

Dependencies: offhand disarm

Extended Offhand Disarm

Chance is increased by 10%

Dependencies: improved offhand disarm

Enhanced Offhand Disarm

Chance is increased by 10%

Dependencies: extended offhand disarm

Advanced Offhand Disarm

Chance is increased by 10%

Dependencies: enhanced offhand disarm

Garrote

This is the dirtiest trick that rogue can use. If enemy is much lower than you and it is not noticing you, you can jump on it and use wire to strangle it to death. You will not gain any experience, but who cares?

Dependencies: advanced death mark

Improved Garrote

Decreases level difference between you and the enemy.

Dependencies: garrote

Extended Garrote

Decreases level difference between you and the enemy.

Dependencies: improved garrote

Enhanced Garrote

Decreases level difference between you and the enemy.

Dependencies: extended garrote

Advanced Garrote

Decreases level difference between you and the enemy.

Dependencies: enhanced garrote

Dirty Strike

special combo move, enables circled effects on mobs like circle attack, could be done when mob is fighting you

Dependencies: advanced focused stabbing

Improved Dirty Strike

enhanced damage

Dependencies: dirty strike

Extended Dirty Strike

Added new mouth smash combo using dirty strike

Dependencies: improved dirty strike

Enhanced Dirty Strike

improves duration of circled bonuses

Dependencies: extended dirty strike

Advanced Dirty Strike

improves duration of circled bonuses

Dependencies: enhanced dirty strike

Endurance Training

Your fatigue is your worst enemy, so you started to work on it. This skill decreases your fatigue requirements by 5%

Dependencies: advanced dirty strike

Improved Endurance Training

This skill decreases your fatigue requirements by another 5%

Dependencies: endurance training

Extended Endurance Training

This skill decreases your fatigue requirements by another 5%

Dependencies: improved endurance training

Enhanced Endurance Training

This skill decreases your fatigue requirements by another 5%

Dependencies: extended endurance training

Advanced Endurance Training

This skill decreases your fatigue requirements by another 10%

Dependencies: enhanced endurance training

Lightning Reflexes

You know as a rogue, you gain bonuses from how much the enemy is crippled. With this you developed skill that enables you to gain additional attack when the enemy is under great pain. There is a 2% chance to gain additional attack for each circled affects and 1% to gain another.

Dependencies: advanced strength training + advanced endurance training

Improved Lightning Reflexes

Chances increased by 2% and 1% respectively.

Dependencies: lightning reflexes

Extended Lightning Reflexes

Chances increased by 2% and 1% respectively.

Dependencies: improved lightning reflexes

Enhanced Lightning Reflexes

Chances increased by 2% and 1% respectively.

Dependencies: extended lightning reflexes

Advanced Lightning Reflexes

Chances increased by 2% and 1% respectively.

Dependencies: enhanced lightning reflexes

Speed Of Light

removes delay after cripple and dashed breath combos

Dependencies: advanced lightning reflexes

Improved Speed Of Light

removes delay after destabilize and hamstring combos

Dependencies: speed of light

Extended Speed Of Light

removes delay after fracture armor and puncture armor

Dependencies: improved speed of light

Enhanced Speed Of Light

removes delay after sunder armor and hurt leg combo

Dependencies: extended speed of light

Advanced Speed Of Light

removes delay after pain, hurt arm and muscle pain combo

Dependencies: enhanced speed of light

Monstrous Hit

When you approach enemy from behind, you have greater chance for big hit. This is all that is this skill about, it increases damage of circle attack for 10% per level.

Dependencies: advanced lightning reflexes

Improved Monstrous Hit

Increases circle attack damage for another 10%.

Dependencies: monstrous hit

Extended Monstrous Hit

Increases circle attack damage for another 10%.

Dependencies: improved monstrous hit

Enhanced Monstrous Hit

Increases circle attack damage for another 10%.

Dependencies: extended monstrous hit

Advanced Monstrous Hit

Increases circle attack damage for another 10%.

Dependencies: enhanced monstrous hit

Hemorrhage

Strikes opponent and leave open wounds on them.

Dependencies: advanced monstrous hit

Improved Hemorrhage

Increased direct damage.

Dependencies: hemorrhage

Extended Hemorrhage

increased autoattack damage if hemorrhage is on.

Dependencies: improved hemorrhage

Enhanced Hemorrhage

lowers the affect length

Dependencies: extended hemorrhage

Advanced Hemorrhage

lowers the affect length

Dependencies: enhanced hemorrhage

Break Defence

As a rogue you can cripple your opponent and lower its resists. But what if you need to bypass armor instead of resist? So for this is you develop this skill. You can consume all the resists you lowered, and bypass armor for a short while. Each affect (sunder armor, puncture armor, fracture armor) decreases ac for rogue to 50% of armor power for 2cbr for each armor consumed.

Dependencies: advanced speed of light

Improved Break Defence

Increased power to 60% for each armor.

Dependencies: break defence

Extended Break Defence

Increased power to 70% for each armor.

Dependencies: improved break defence

Enhanced Break Defence

Increased power to 80% for each armor.

Dependencies: extended break defence

Advanced Break Defence

Increased power to 90% for each armor.

Dependencies: enhanced break defence

Slice And Dice

The more your enemy is crippled, the easier is to land another punches. If you focus on this, and you can spot the right time to take advance of it you can fight with ease and with almost zero fatigue.

Dependencies: advanced break defence + advanced hemorrhage