As the fighter starts to dabble in supernatural powers, he learns to harness them to manifest his fiery spirit via his weapon. With Burning Fury the weapon in fighter's hand becomes imbued with supernatural fire, converting 25% of its normal damage to fire. If the weapon deals fire damage by itself then Burning Fury instead increases its weapon dice roll by 10%. Imbuing Burning Fury into the weapon requires that the fighter invests 50 points of his mana reserves into the weapon. Once fighter stops using the weapon the Burning Fury effect disappears and the mana investment is recovered.
Dependencies:The fighter has learned how to generate an improved Burning Fury effect that converts more damage to fire, or increases existing fire damage more. This more powerful option requires higher mana investment than the basic skill.
Dependencies: burning furyThe fighter has learned how to generate even better Burning Fury effect that converts more damage to fire, or increases existing fire damage more. This more powerful option requires higher mana investment than the basic skill.
Dependencies: improved burning furyThe fighter has learned how to generate even better Burning Fury effect that converts more damage to fire, or increases existing fire damage more. This more powerful option requires higher mana investment than the basic skill.
Dependencies: extended burning furyThe fighter has learned how to generate even better Burning Fury effect that converts more damage to fire, or increases existing fire damage more. This more powerful option requires higher mana investment than the basic skill.
Dependencies: enhanced burning furySometimes the fighter doesn't fight with fury but with cold silent anger. And the new supernatural power can surface this anger, too, in a form of cold damage of his weapon. Just like Cold Anger, with Cold Anger the fighter converts 25% of the weapon damage to cold. If the weapon already deals cold damage then its weapon dice roll is instead increased by 10%. Activating Cold Anger requires the fighter to invest 50 mana of his reserves into the weapon. This investment is recovered when the fighter removes the weapon or when it expires.
Dependencies: advanced burning furyThe fighter has learned how to generate an improved Cold Anger effect that converts more damage to cold, or increases existing cold damage more. This more powerful option requires higher mana investment than the basic skill.
Dependencies: cold angerThe fighter has learned how to generate even better Cold Anger effect that converts more damage to cold, or increases existing cold damage more. This more powerful option requires higher mana investment than the basic skill.
Dependencies: improved cold angerThe fighter has learned how to generate even better Cold Anger effect that converts more damage to cold, or increases existing cold damage more. This more powerful option requires higher mana investment than the basic skill.
Dependencies: extended cold angerThe fighter has learned how to generate even better Cold Anger effect that converts more damage to cold, or increases existing cold damage more. This more powerful option requires higher mana investment than the basic skill.
Dependencies: enhanced cold angerThere is never such a thing as "fast enough" in battle. Fighters are always looking for items that give HASTE effect but that is always in place of potential other bonus. But once the fighter gets access to supernatural powers, it is not long until he realizes that the same powers can also emulate the same effect as haste spell or having the spell embedded in an item. And thus Supernatural Speed was born. Supernatural Speed is always imbued into gloves and it requires an investment of 400 mana.
Dependencies: advanced cold angerImproving the skill in Supernatural Speed reduces the required mana investment to 350 mana.
Dependencies: supernatural speedWith this upgrade the fighter extends the duration of Supernatural Speed to double its normal duration.
Dependencies: improved supernatural speedThe fighter can now create Supernatural Speed more easily, reducing the mana requirement to 300 mana.
Dependencies: extended supernatural speedHaste is not the only way to make one faster. At legendary levels one gains access to swiftness stat and with Advanced Supernatural Speed the swiftness is included in the effect. The basic value is +20 but the fighter can invest more mana into it to increase the bonus. The extra bonus costs 1 mana per point of swiftness for the first +100, 2 mana per point for the next +100, 4 mana per point for the next, and so on doubling for each next 100 points of swiftness. So +100 swiftness is for 100 mana, +200 is 100+200 = 300 mana, +300 costs 100+200+400 = 700 mana and so on.
Dependencies: enhanced supernatural speedWhile fighting monsters worthy of his legendary powers the fighter usually relies on his healer to replenish his health and vitality. But outside of combat the healer is often busy preparing for the next battle and it makes sense to recover as fast as possible. Everyone has a supply of regeneration potions with them or they rely on an item that provides the regen effect. But once fighter starts dabbling with supernatural powers, it became very easy to apply those powers to emulate the same effect. As with other Eldritch Knight powers, it requires investment of some mana, 300 in this case, to imbue REGEN effect into a belt.
Dependencies: advanced cold angerImproving the skill in Supernatural Recovery reduces the required mana investment to 250 mana.
Dependencies: supernatural recoveryWith this upgrade the fighter extends the duration of Supernatural Speed to double its normal duration.
Dependencies: improved supernatural recoveryEnhanced Supernatural Recovery adds fast move regeneration bonus of 40, +2 per effective level above 100.
Dependencies: extended supernatural recoveryThe fighter can now invest extra mana into Supernatural Recovery to add more fast moveregen bonus. Each extra point of mana increases the bonus by +1.
Dependencies: enhanced supernatural recoveryThe fighter has reached sufficient experience with his supernatural powers that it has become easier to to use them. Grasp of Supernatural reduces the amount of mana required for each skill by 5%. Note that this discount applies only to standard cost of the effects, it does NOT apply to additional investments, if any, i.e. for extra swiftness in supernatural speed or extra regen in supernatural recovery.
Dependencies: advanced supernatural speed + advanced supernatural recoveryThe fighter can now use his supernatural powers even more efficiently. The discount for mana investment requirements grows to 10%.
Dependencies: grasp of supernaturalThe fighter can now use his supernatural powers even more efficiently. The discount for mana investment requirements grows to 15%.
Dependencies: improved grasp of supernaturalThe fighter can now use his supernatural powers even more efficiently. the discount for mana investment requirements grows to 20%.
Dependencies: extended grasp of supernaturalThe fighter can now use his supernatural powers even more efficiently. the discount for mana investment requirements grows to 25%.
Dependencies: enhanced grasp of supernaturalThe fighter often stands in the first line of defense and suffers from all kinds of negative enchantments the enemies use. But now that the fighter has his own access to supernatural powers, it is no wonder that a defensive mechanism has been developed. With Supernatural Defense the fighter has 20% chance to resist any non-mind negative enchantment. Supernatural Defense is imbued into an armor (body slot) for investment of 300 mana points.
Dependencies: advanced grasp of supernaturalWith Improved Supernatural Defense the fighter can invest more mana into it to get higher chance to resist the incoming negative enchantments.
Dependencies: supernatural defenseWith Extended Supernatural Defense the fighter can invest more mana into it to get higher chance to resist the incoming negative enchantments.
Dependencies: improved supernatural defenseWith Extended Supernatural Defense the fighter can invest more mana into it to get higher chance to resist the incoming negative enchantments.
Dependencies: extended supernatural defenseThe fighter has now such a great skill at resisting negative enchantments that he can now imbue this power into his helmet (head slot) to protect himself even from psychic enchantments. This is separate investment from the armor and requires its own mana. The fighter can choose how much to invest into this protection, same way as with armor.
Dependencies: enhanced supernatural defenseWith Cold Anger the fighter can convert his weapon partially to cold damage but with sufficient understanding of his supernatural powers he can do even better. With Frigid Anger he can sometimes let his anger burst through with flash of unrestrained cold, dealing an extra damage in the form of a levelD100 weaponspell. Frigid Anger requires an investment of 800 mana into the weapon. Frigid Anger can only be activated if the weapon already has Cold Anger active and when Cold Anger disappears it takes Frigid Anger with it.
Dependencies: advanced grasp of supernaturalThe damage of the Frigid Anger flash grows by 5% with this upgrade.
Dependencies: frigid angerExtending the power of Frigid Anger with this upgrade increases damage of the flash by extra 5%.
Dependencies: improved frigid angerEnhanced understanding of Frigid Anger increases its damage by extra 5%.
Dependencies: extended frigid angerThe fighter has honed the understanding of Frigid Anger to perfection, increasing its damage by further 5%.
Dependencies: enhanced frigid angerBurning Fury is all good and nice but with enough willpower, the fighter can take it to another level. Each hit with the weapon has a chance to trigger a flash of unrestrained fury that scorches the victim much more than the normal hit. This appears as a levelD100 fire weaponspell. Incandescent Fury requires an investment of 800 mana into the weapon. Incandescent Fury can only be activated if weapon already has Burning Fury active and when Burning Fury disappears it takes Incandescent Fury with it.
Dependencies: advanced grasp of supernaturalThe fighter can now produce improved damage with his Incandescent Fury.
Dependencies: incandescent furyThe fighter can now produce even more improved damage with his Incandescent Fury.
Dependencies: improved incandescent furyThe damage from Incandescent Fury grows by an extra +5%.
Dependencies: extended incandescent furyThe fighter has honed the power of Incandescent Fury to the maximum, adding the final +5% boost.
Dependencies: enhanced incandescent furyThe fighter has gained sufficient understanding of his supernatural abilities to intensify the power of his equipment. With Supernatural Focus he can add an extra damage power (+20% of its damroll) to every and each equipped item by investing 100 mana into it. The investment is separate for each item where the fighter wants to use Supernatural Focus. Slots are marked by their one-word names. For most slots it is obvious, i.e. "head" or "wield". Dual slots are prefixed by "r" or "l" for left and right, respectively, i.e. "rknee" for right knee and "lfinger" for left finger. Neck slots do not have left and right so they are marked as "neck1" and "neck2". For cloaks and similar items the slot is called "about" and "floating nearby" slot is used via "nearby".
Dependencies: advanced incandescent fury + advanced frigid angerWith more mana invested the fighter can make supernatural focus 40% as powerful as the item's own damroll.
Dependencies: supernatural focusWith more mana invested the fighter can make supernatural focus 60% as powerful as the item's own damroll.
Dependencies: improved supernatural focusWith more mana invested the fighter can make supernatural focus 80% as powerful as the item's own damroll.
Dependencies: extended supernatural focusThe fighter now understand perfectly how to focus her supernatural powers for increased damage. The bonus from Supernatural Focus is now equal to item's own damroll, provided the fighter invests the full amount required.
Dependencies: enhanced supernatural focusThe supernatural can be used both for offense and for defense. Supernatural Toughness allows the fighter to invest his mana into his armor (body slot) to get more survivability from it in the form of extra hitpoints. By investing 200 mana into the armor it gets 20% extra hitpoints.
Dependencies: advanced incandescent fury + advanced frigid anger + advanced supernatural defenseWith improved understanding of Supernatural Toughness the fighter can invest more mana into it to get extra hitpoints.
Dependencies: supernatural toughnessAn extra upgrade allows the fighter to invest even more mana into Supernatural Toughness to increase the amount of hitpoints gained.
Dependencies: improved supernatural toughnessThis enhancement allows the fighter to reap even greater benefit from his armor.
Dependencies: extended supernatural toughnessWith sufficient investment of mana the fighter can now double the hitpoint bonus of his armor.
Dependencies: enhanced supernatural toughnessSome fighters struggle with the load of all the things they need to carry. But even here the access to supernatural powers can help. The fighter can use his supernatural abilities to reinforce his spine, allowing him to carry more weight. This requires investment of 250 mana directly into his own body and increases maximum load by 500.
Dependencies: advanced supernatural toughnessWith Improved Reinforced Spine the fighter can get higher maxload bonus, provided he is willing to invest more mana into it.
Dependencies: reinforced spineExtended Reinforced Spine increases the amount of mana the fighter can invest into it for even greater maxload bonus.
Dependencies: improved reinforced spineEnhanced Reinforced Spine allows the fighter to increase his maxload bonus even more with even greater investment.
Dependencies: extended reinforced spineThe fighter has learned how to fine tune his Reinforced Spine. He can now invest any amount of mana into it to get bonus to maxload equal to twice the invested mana.
Dependencies: enhanced reinforced spineFalling to his death is one of the greatest fear of any fighter. Having access to supernatural powers and enough willpower, the fighter can alleviate this fear by imagining wings so hard that they become reality, sort of. While the wings are almost invisible, they do exist and they do provide the ability to fly. At a cost of 1000 mana that the fighter invests into his own body.
Dependencies: advanced supernatural toughness + advanced supernatural focusThe fighter has gained an improved understanding of Imagined Wings. It is now easier for him to bring the wings into existence, reducing the investment requirement to 900 mana.
Dependencies: imagined wingsThe fighter can now keep the imagined wings in existence much longer.
Dependencies: improved imagined wingsThe fighter can now keep the imagined wings in existence even longer.
Dependencies: extended imagined wingsThe fighter has learned how to create Imagined Wings even more efficiently, reducing the required mana investment to 800 mana. Advanced Imagined Wings also do not simply wink out of existence. Instead, as the fighter's imagination starts to falter, he forces the wings back into existence for a short extra time to allow himself to refocus the imagination for a new set of fully imgined wings.
Dependencies: enhanced imagined wings