Categories:
functions triggers variables
Functions: all  aff  other  char  array  room  obj  quest  int  string  

Functions:

abs
ac
add
aff_apply
aff_apply_add
aff_apply_remove
aff_delete
aff_duration
aff_duration_type
aff_flag
aff_flag_add
aff_flag_remove
aff_get
aff_level
aff_new
aff_source
aff_type
affect2int
affect2str
affected
affflagged
age
alias
align
appliestype2int
appliestype2str
array_size
atoi
attacktype2int
attacktype2str
bank
cancelmindlock
cansee
canwear
carried_by
cast_spell
cha
check_skill
checkdt
clan
class
con
countbuffer
countfollowers
damlog
damroll
default_value
dex
doorflagged
exit
exitaffected
exp
fighting
get_affects
get_attackers_count
get_char_room
get_char_room_list
get_char_room_vis
get_char_vis
get_group
get_group_head
get_item_owner
get_mob_num
get_obj_list
get_obj_list_room
get_obj_vis
get_rand_exit
get_skill
get_zone_number
get_zone_tier
getddesc
getldesc
getpath
getpathroom
gold
grouplevel
groupsize
handbook
has_gateway
has_skill_class
has_skill_flag
has_spell_routine
height
heshe
hit
hit_percent
hitroll
hmhr
hshr
hunting
in_obj
inroom
int
invalid
inventoryfree
inventorysize
is_dead
is_melee_attack
is_spell_damage
is_spell_remote
is_spell_roomspell
is_spell_zonespell
isabbrev
isaff
isarray
isblinded
iscasual
ischar
ischarmed
isday
isdefined
isevent
isevil
isfight
isfightturn
isflying
isfollow
isgood
isgrouped
isgrouphead
isimmort
isint
ismentor
ismob
isname
isneutral
isnoble
isnull
isobject
ispath
ispc
isplayer
isremort
issleeping
issneaking
isstring
isvirtual
iswalking
itoa
level
luck
mana
master
max
maxhit
maxmana
maxmove
memory
memorysize
min
mobcount
mobcountroom
mobcountzone
mobflagged
mobgetid
move
name
next_in_room
npcinroom
obj_to_char
obj_to_room
objadesc
objalias
objapplies_type
objapplies_val
objcond
objcondmax
objcontent
objcost
objcount
objdestroy
objempty
objexists
objflag
objgetid
objidexists
objinroom
objldesc
objlevel
objname
objnew
objowner
objtimer
objtotalcount
objtype
objtype2int
objtype2str
objval
objvnum
objwearflag
objwearflag2int
objwearflag2str
objweight
optimizeforceshape
owned_by
ownobject
pcinroom
playerid
playername
pos
qpoints
questcompleted
questcompletetime
questinprogress
questrejected
race
race2int
race2str
randchar
random
random_coloring
randplayer
randroom
rank
raw_colors
real_hit_percent
reallevel
replace
resist_XXX
reversedir
ridden_by
riding
roomaffected
roomdesc
roomexists
roomflagged
roomname
roomoutside
roomsector
save_XXX
setddesc
setldesc
sex
shuffle
skill2int
skill2str
sort
spiritual_link_from
spiritual_link_percent
spiritual_link_to
str
str_split
strip_colors
strlen
style
style2int
style2str
substr
time
trigtype2int
trigtype2str
unset
update_supracooling
valid
vnum
wearobject
wearonslot
weather
weight
wimpy
wis
worn_by