Dagger Handling

enables using of heavier daggers as dual dagger (str/1.5)

Dependencies:

Improved Dagger Handling

enables using of heavier daggers as dual dagger (str/1)

Dependencies: dagger handling

Extended Dagger Handling

enables using of rearmdual dagger with heavier daggers (str/1, as normal wield)

Dependencies: improved dagger handling

Enhanced Dagger Handling

enables using of heavier daggers on both hands (any weight)

Dependencies: extended dagger handling

Advanced Dagger Handling

enables using of rearm daggers on both hands (any weight)

Dependencies: enhanced dagger handling

Critical Moments

increase chance of critical strike by 5% for stabs

Dependencies: advanced dagger handling

Improved Critical Moments

increase chance of critical strike by 5% for stabs

Dependencies: critical moments

Extended Critical Moments

increase chance of critical strike by 5% for stabs

Dependencies: improved critical moments

Enhanced Critical Moments

increase chance of critical strike by 5% for stabs

Dependencies: extended critical moments

Advanced Critical Moments

increase chance of critical strike by 5% for stabs

Dependencies: enhanced critical moments

Dirty Strike

special combo move, enables circled effects on mobs like circle attack, could be done when mob is fighting you

Dependencies: advanced critical moments

Improved Dirty Strike

enhanced damage

Dependencies: dirty strike

Extended Dirty Strike

Added new mouth smash combo using dirty strike

Dependencies: improved dirty strike

Enhanced Dirty Strike

improves duration of circled bonuses

Dependencies: extended dirty strike

Advanced Dirty Strike

improves duration of circled bonuses

Dependencies: enhanced dirty strike

Dualstabbing Mastery

enables sixth stab in stabbing combo (6x larger damage, as second stab)

Dependencies: dirty strike

Improved Dualstabbing Mastery

(9x larger damage, as third stab)

Dependencies: dualstabbing mastery

Extended Dualstabbing Mastery

(12x larger damage, as fourth stab)

Dependencies: improved dualstabbing mastery

Enhanced Dualstabbing Mastery

(15x larger damage, as fifth stab)

Dependencies: extended dualstabbing mastery

Advanced Dualstabbing Mastery

(18x larger damage, new sixth stab enhanced damage)

Dependencies: enhanced dualstabbing mastery

Go For The Muscles

combo move that tries to hit muscles of enemy in order to lower its damage by 1%

Dependencies: extended dirty strike

Improved Go For The Muscles

lowers damage by additional 1%

Dependencies: go for the muscles

Extended Go For The Muscles

lowers damage by additional 1%

Dependencies: improved go for the muscles

Enhanced Go For The Muscles

lowers damage by additional 1%

Dependencies: extended go for the muscles

Advanced Go For The Muscles

lowers damage by additional 1%

Dependencies: enhanced go for the muscles

Combat Bandage

allows bandage during fight (healing effect/2)

Dependencies: advanced dirty strike

Improved Combat Bandage

shortens delay after bandage on yourself

Dependencies: combat bandage

Extended Combat Bandage

improves bandage effect on yourself during fight (normal healing effect)

Dependencies: improved combat bandage

Enhanced Combat Bandage

shortens delay after bandage on others

Dependencies: extended combat bandage

Advanced Combat Bandage

bandage decrease fatigue while healing

Dependencies: enhanced combat bandage

Stabbing Mastery

enables seventh stab in stabbing combo (6x larger damage, as second stab)

Dependencies: advanced dualstabbing mastery

Improved Stabbing Mastery

(9x larger damage, as third stab)

Dependencies: stabbing mastery

Extended Stabbing Mastery

(12x larger damage, as fourth stab)

Dependencies: improved stabbing mastery

Enhanced Stabbing Mastery

(15x larger damage, as fifth stab)

Dependencies: extended stabbing mastery

Advanced Stabbing Mastery

(21x larger damage, new seventh stab enhanced damage)

Dependencies: enhanced stabbing mastery

Speed Of Light

removes delay after cripple and dashed breath combos

Dependencies: advanced go for the muscles + advanced stabbing mastery

Improved Speed Of Light

removes delay after destabilize and hamstring combos

Dependencies: speed of light

Extended Speed Of Light

removes delay after fracture armor and puncture armor

Dependencies: improved speed of light

Enhanced Speed Of Light

removes delay after sunder armor and hurt leg combo

Dependencies: extended speed of light

Advanced Speed Of Light

removes delay after pain, hurt arm and muscle pain combo

Dependencies: enhanced speed of light

Hemorrhage

Strikes opponent and leave open wounds on them.

Dependencies: advanced speed of light

Improved Hemorrhage

Increased direct damage.

Dependencies: hemorrhage

Extended Hemorrhage

increased autoattack damage if hemorrhage is on.

Dependencies: improved hemorrhage

Enhanced Hemorrhage

lowers the affect length

Dependencies: extended hemorrhage

Advanced Hemorrhage

lowers the affect length

Dependencies: enhanced hemorrhage