+5% damage vs dragons
Dependencies:+5% damage vs dragons
Dependencies: dragonslaying+5% damage vs dragons
Dependencies: improved dragonslaying+5% damage vs dragons
Dependencies: extended dragonslaying+10% damage vs dragons
Dependencies: enhanced dragonslayingincrease damage vs. dragons based on effective level
Dependencies: advanced dragonslayingincrease damage vs. dragons based on effective level
Dependencies: dragonbaneincrease damage vs. dragons based on effective level when fighting in war cry. Even better bonus if fighting in battle frenzy
Dependencies: improved dragonbaneincrease damage vs. dragons based on effective level when fighting in breath synchro
Dependencies: extended dragonbaneincrease damage vs. dragons based on effective level when fighting in pulse attack
Dependencies: enhanced dragonbane5% reduction of incoming breath damage
Dependencies: advanced dragonslaying5% reduction of incoming breath damage
Dependencies: breath resistance7% reduction of incoming breath damage
Dependencies: improved breath resistance8% reduction of incoming breath damage
Dependencies: extended breath resistance15% reduction of incoming breath damage
Dependencies: enhanced breath resistancedamage bonus vs. high crush resist (0.05% per point of resist above 500, up to 800), weaponless nonhumanoid only
Dependencies: advanced dragonslayingadditional 0.05% up to resist 900
Dependencies: scalebreakingadditional 0.05% up to resist 950
Dependencies: improved scalebreakingadditional 0.1% from resist 800 to 950
Dependencies: extended scalebreakingadditional 0.5% from resist 900 to 975
Dependencies: enhanced scalebreakingdamage bonus vs. high crush resist and high ac, weaponless nonhumanoid only (crush above 500, ac above -1500, +0.05% up to ac -2000)
Dependencies: advanced scalebreaking+0.05% per ac above -1500, up to -2000
Dependencies: armorbreaking+0.1% per ac above -1750, up to -2250
Dependencies: improved armorbreaking+0.1% per ac above -1750, up to -2250
Dependencies: extended armorbreaking+0.2% per ac above -1750, up to -2250
Dependencies: enhanced armorbreaking10% resistance vs breath attacks
Dependencies: advanced dragonbaneadditional 10% resistance vs breath attacks
Dependencies: breath shieldadditional 10% resistance vs breath attacks
Dependencies: improved breath shieldadditional 15% resistance vs breath attacks
Dependencies: extended breath shieldadditional 20% resistance vs breath attacks
Dependencies: enhanced breath shieldreduce ac for damage computation by weapon weight*10 when crush 500+ and ac -1500+ vs weaponless nonhumanoids, hitroll penalty; toggle
Dependencies: advanced armorbreakingafter ac reduction, increase damage by weapon weight
Dependencies: massive impactafter ac reduction, increase damage by weapon weight once more
Dependencies: improved massive impactafter ac reduction, increase damage by additional 2x weapon weight
Dependencies: extended massive impactafter ac reduction, increase damage by further 3x weapon weight
Dependencies: enhanced massive impactaxes can be used as crushing weapons instead of slashing with 30% penalty to damage; toggle
Dependencies: massive impactdamage penalty reduced to 20%
Dependencies: crushing axecan also use swords for dealing crush damage
Dependencies: improved crushing axecan also use spears, polearms, scythes, pickaxes and halberds as crushing weapons
Dependencies: extended crushing axedamage penalty reduced to 10%
Dependencies: enhanced crushing axepenetrate crush resist with weapon weight - crush resist below 800 is reduced by weapon weight when using crushing damage, weaponless nonhumanoids only; toggle
Dependencies: advanced massive impactadditional 50% weapon weight used for reduction, this bonus works up to resist 850
Dependencies: armor penetrationadditional 30% weapon weight used for reduction, up to resist 900
Dependencies: improved armor penetrationadditional 30% weapon weight used for reduction, up to resist 950
Dependencies: extended armor penetrationdamage after ac reduction increased by weaponweight*MAX(0, (980-crushresist))/200
Dependencies: enhanced armor penetrationcreate armor from dragon's corpse (norepair autoscrap, with crush resist and possibly other bonuses depending on dragon's stats)
Dependencies: advanced armorbreaking + advanced dragonbanedragon armor lasts longer
Dependencies: dragon armorcan also create shields
Dependencies: improved dragon armorcan also create leggings
Dependencies: extended dragon armorincreased bonuses
Dependencies: enhanced dragon armor