During tough fight it sometimes happen that the priest wimps out, or even
whole group gets scattered, and the group desperately needs healing. To
achieve this, priests invented remote group heals. Such feats are highly
demanding and priest can cast only one remote group heal during certain time
period, before restoring his powers to cast another one. Usually this is
half mud hour. Remote group heals have limited range, their area of effect
is only the zone where priest is, not the whole mud.
This particular remote group healing spell is of the same power as superheal.
See also:
superheal,
group superheal,
remote group ultraheal