Allowed items: staff only
Tired of waiting for your combat powers to activate often enough to win over
your adversary? All right, here is the solution. With minor power link, your
staff can connect all your combat powers into one massive burst of damage. On a
successfull hit, not only have all your combat powers some chance of
activating, but minor power link adds secondary burst of all your conjured
items, effectively allowing up to double amount of activations per round. If
power link activates, all your items will activate their combat power as a
result. However, this puts big strain on the staff and drains its energy quite
a lot, in addition to normal energy requirements of combat powers on their host
items. But hey, you greatly increased your combat potential, right? And just
wait until you get major power link. Then you will show them!
See also:
imbue major power link