Allowed items: amulet, wristlet, sword, focus
From time to time, conjurer finds himself in the front line of a furious
battle. To survive such an experience, conjurer\'s standard hit points are
usualy not good enough, so ancient conjurers developed this power. At lower
levels it\'s not much, but it can still save one\'s life when taking more beating
than expected. And as conjurer grows in knowledge, he gains access to more
powerful versions of this power, and can boost his hit points to levels
undreamable for spellcasters. Of course, only by sacrificing other powers in
his setup. So, as always, maintaining balance of powers in one\'s conjured
equipment is vital.
See also:
imbue life boost,
imbue lesser spellboost